Table of Contents
setTimeout()
wrtc.setTimeout() is a handy way of making timeout calls of socket, line and call objects.
The normal setTimeout() function executes a command string after a specified time. There are two problems with it:
- How to specify which object to call after the timeout. Is it call 1, 2 or 3 that should be ended?
- What to do if the specified call object doesn't exist any more? If it has been destroyed during the timeout.
wrtc.setTimeout() takes care of these problems.
Arguments
wrtc.setTimeout(obj, cmdstr, timeout)
- obj - the object to be called after the timeout
- cmdstr - string containing the command to be executed on that object, string should start with '.', see example below
- timeout - time in milliseconds before making the call (1000 is one second)
Returns
ID value of the timer that has been set. Can be used by clearTimeout() to clear the timer.
Code
this.setTimeout = function(obj, funcstr, timeout) {
if (obj.objType == "line")
return setTimeout('if((' + obj.socket.nam + ') && (' + obj.nam + ')) {' + obj.nam + funcstr + '}', timeout);
else
return setTimeout('if(' + obj.nam + ') {' + obj.nam + funcstr + '}', timeout);
};
Example
Making a call "hang up" on itself after 3 seconds:
wrtc.setTimeout(me, ".denyCall()", 3000);